AI Insights · Timothy · July 2022
Top 5 Ultracasual Games Performance in Finland Q2 2022
In Q2 2022, the top 5 ultracasual games in Finland showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at their trends.
In Q2 2022, the ultracasual game market in Finland saw intriguing trends across the top 5 apps, with data sourced from Sensor Tower. Let's delve into the performance metrics of these leading games.
Fill The Fridge! from Rollic Games experienced a significant increase in weekly downloads, starting at 2.4K at the end of March and peaking at 4.5K in early June. This growth was mirrored by a rise in weekly active users, which climbed from 7.8K to 11.5K over the same period. Weekly revenue showed some fluctuations but remained relatively stable, averaging around $50 to $60 throughout the quarter.
Jelly Dye:Satisfying ASMR Game by AI Games FZ maintained a steady pattern in weekly downloads, ranging between 50 and 100. The app's weekly active users hovered around 200 to 250, while weekly revenue fluctuated slightly, averaging approximately $30 to $40.
Slime it: Slime Game Simulator from Slime4Fun showed no significant data for weekly downloads. However, it garnered a consistent user base with weekly active users ranging from 80 to 130. The weekly revenue saw modest increases, peaking at $28 in mid-June.
AMAZE!!! by Crazy Labs displayed stable weekly downloads, fluctuating between 200 and 465. The app's weekly active users remained consistent, averaging around 1.4K to 1.7K. Weekly revenue had minor peaks and troughs, with the highest being $46 at the end of March.
KleptoCats from HyperBeard Inc. had relatively low weekly downloads, generally under 20. The game’s weekly active users remained below 40, while its weekly revenue was steady, averaging around $10.
For more detailed insights and data on these and other apps, visit Sensor Tower.